Summary: | Radeon 9100 (R200): GPU lockup using blender | ||
---|---|---|---|
Product: | Mesa | Reporter: | froncor |
Component: | Drivers/DRI/r200 | Assignee: | Default DRI bug account <dri-devel> |
Status: | NEW --- | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | 7.11 | ||
Hardware: | x86 (IA32) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | dmesg with GPU lockup error |
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Created attachment 51230 [details] dmesg with GPU lockup error Blender doesn't work on my system. If I try to move the 3D blender scene with the mouse the screen freezes, the cursor disappears and the system become unusable for some seconds. The dmesg reports a "GPU lockup (waiting for 0x00002034 last fence id 0x00002030)" error. My system configuration: Linux Slackware 13.37 Kernel 2.6.37.6 libdrm-2.4.26 mesa-7.11 xf86-video-ati-6.14.1 ATI Radeon 9100 (R200) AGP Video card Steps to reproduce: 1. Start Blender 2.59: $ blender 2. On the default scene with the cube, hold down the mouse wheel (middle mouse button) and move the scene 3. A GPU lockup occurs quite immediately and the screen freezes. The bug is very easy to reproduce on my system. Most of the time after few seconds I can use the system again (sometimes I have to reset the system), but blender is unusable. The same happens using blender 2.58a, 2.56, ...