Summary: | s.t.a.l.k.e.r. SoC has completely messed up geometry | ||
---|---|---|---|
Product: | Mesa | Reporter: | almos <aaalmosss> |
Component: | Drivers/Gallium/r300 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
almos
2011-10-15 12:20:21 UTC
Please try again with this environment variable: MESA_EXTENSION_OVERRIDE=-GL_ARB_draw_elements_base_vertex (In reply to comment #1) > Please try again with this environment variable: > > MESA_EXTENSION_OVERRIDE=-GL_ARB_draw_elements_base_vertex With that extension disabled the game runs with wine 1.3.30 and current mesa master as good as it did with wine 1.3.20 and mesa of that time. The only glitch is that every 10th grass is bright green (randomly changes which ones). Of course this is with static lighting. What happens if you revert 5506f6ef966b8883e575a3f60ce96ad42ee6ffd2? (In reply to comment #3) > What happens if you revert 5506f6ef966b8883e575a3f60ce96ad42ee6ffd2? The problem disappears, and the geometry becomes good. Is it still a issue with current wine,mesa ,kernel ? (In reply to comment #5) > Is it still a issue with current wine,mesa ,kernel ? Sorry, I don't have the rv350 anymore to test it. I guess Marek committed his patch, so it should be safe to close this. |
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