Summary: | Rendering glitch in ShaderToy Nautilus demo with Mesa 7.11 Gallium 0.4 AMD RV710 | ||
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Product: | Mesa | Reporter: | Benoit Jacob <bjacob> |
Component: | Drivers/Gallium/r600 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | unspecified | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
capture of the canvas, showing the rendering bug
capture of the canvas, showing the rendering bug is gone |
Description
Benoit Jacob
2012-01-11 10:29:59 UTC
Created attachment 66920 [details]
capture of the canvas, showing the rendering bug is gone
As you can see in attachment 66920 [details]
the rendering is fine on current firefox nightly 20120910
and current mesa 9.1-devel (git-e81ee67)
WebGL Renderer: X.Org -- Gallium 0.4 on AMD RV770 -- 2.1 Mesa 9.1-devel
(git-e81ee67)
Additionally I have tested it with mesa 8.0.4
With current mesa stable the rendering bug is also gone.
So I'm closing this bug.
Feel free to reopen if the rendering issues persist for you.
btw:
The demo is a little bit laggy.
radeontop shows that the demo is gpu bound on my rv770
(~100% graphics pipe usage)
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