Summary: | [r300g, bisected] piglit glsl-vs-loop-redundant-condition fails | ||
---|---|---|---|
Product: | Mesa | Reporter: | Pavel Ondračka <pavel.ondracka> |
Component: | Drivers/Gallium/r300 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | CC: | bryancain3+fdo |
Version: | git | Keywords: | regression |
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Pavel Ondračka
2012-02-13 11:13:19 UTC
This is a r300 compiler bug. Flow control doesn't work very well for vertex shaders at the moment. I have been slowly working on fixing this, but I'm not quite done yet. Fixed in git commit b2df031a959f36743527b9abc89913ce4f895de3 |
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