|Summary:||Expose low-depth visuals through Composite|
|Product:||xorg||Reporter:||Adam Jackson <ajax>|
|Component:||Server/DDX/Xorg||Assignee:||Adam Jackson <ajax>|
|Status:||NEW ---||QA Contact:||Xorg Project Team <xorg-team>|
|i915 platform:||i915 features:|
Description Adam Jackson 2005-10-13 11:09:15 UTC
Only four drivers actually use the overlay cores: glint, sunffb, chips, and mga. They're based on cfb, and as a result they don't support Render and have known correctness and stability bugs. The solution is to add additional visuals when Composite is active, and force windows created on those visuals to always be composited even when no compmgr is active. This would provide a sort of overlay emulation for every driver using fb, and would allow the removal of the overlay cores.
Comment 1 Daniel Stone 2007-02-27 01:28:28 UTC
Sorry about the phenomenal bug spam, guys. Adding xorg-team@ to the QA contact so bugs don't get lost in future.
Comment 2 Adam Jackson 2008-06-25 13:38:09 UTC
This actually works fine already for visuals with non-pseudocolor depths. With pseudocolor it's a bit tricky to get the visual and colormap created the right way around.