Summary: | weird rendering distortions on R200M | ||
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Product: | Mesa | Reporter: | Ned Anderson <mdskpr> |
Component: | Drivers/Gallium/r300 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | major | ||
Priority: | medium | ||
Version: | 7.11 | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
Xonotic distortion
xorg log Dmesg glxinfo output |
Please attach your xorg log, dmesg output, and glxinfo output. Created attachment 59587 [details]
xorg log
Xorg Log
Created attachment 59588 [details]
Dmesg
Created attachment 59589 [details]
glxinfo output
Also fyi, i noticed that the same thing occurs in a different game(BZFlag) when i turn on shadows... Is it still a issue with current kernel and mesa ? |
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Created attachment 59582 [details] Xonotic distortion Here are my specs: ATI Radeon X200M (RS482) AMD Turion 64 X.Org X11 7.4-r1 Xorg Server- 1.11.2-r2 Mesa 7.11.2 Linux Kernel 3.2.12 I get these strange distortions in xonotic(screenie attached). This vertex distortion also occurs in wings3D and blender.