Bug 4860

Summary: Software rasterizer polygon offset problem
Product: Mesa Reporter: Brian Paul <brian.paul>
Component: Mesa coreAssignee: mesa-dev
Status: RESOLVED FIXED QA Contact:
Severity: normal    
Priority: high    
Version: unspecified   
Hardware: x86 (IA32)   
OS: All   
Whiteboard:
i915 platform: i915 features:

Description Brian Paul 2005-10-24 07:59:42 UTC
For deep Z buffers (24-bit or more) we may be adding a relatively small polygon
offset factor to a relatively large Z value, thus the offset value can get
"lost"   Should probably do the offset addition with integer Z values during
rasterization.

Relevant code is in swrast_setup/ss_tritemp.h

Reported to Brian by Dan Schikore
Comment 1 Corbin Simpson 2010-03-27 04:29:57 UTC
I think all the software rasterizers pass the relevant piglit tests, don't they? If not, we can re-open and track from here.

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