Bug 49326

Summary: softpipe regressed back to OpenGL 2.1
Product: Mesa Reporter: Vinson Lee <vlee>
Component: OtherAssignee: mesa-dev
Status: RESOLVED NOTABUG QA Contact:
Severity: major    
Priority: medium CC: nobled
Version: git   
Hardware: x86-64 (AMD64)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:

Description Vinson Lee 2012-04-30 23:47:24 UTC
mesa: 2d75a1e25e6ddcd65964d30fc3c782df2e880cc4 (master)

Run glxinfo on softpipe.

$ glxinfo
[...]
OpenGL vendor string: VMware, Inc.
OpenGL renderer string: Gallium 0.4 on softpipe
OpenGL version string: 2.1 Mesa 8.1-devel (git-2d75a1e)
OpenGL shading language version string: 1.30
[...]


8e90913e9f99ff3296a3c3da36e73cd2d4730269 is the first bad commit
commit 8e90913e9f99ff3296a3c3da36e73cd2d4730269
Author: Dylan Noblesmith <nobled@dreamwidth.org>
Date:   Sat Apr 21 19:35:48 2012 +0000

    mesa: require GL_MAX_SAMPLES >= 4 for GL 3.0
    
    As noted in commit be4e46b21a60cfdc826bf89d1078df54966115b1,
    this was missing before.
    
    NOTE: This is a candidate for the 8.0 branch.
    
    Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Comment 1 Alex Deucher 2012-05-01 06:12:29 UTC
GL3 requires MSAA support which isn't implemented yet.

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