Bug 51745

Summary: [SNB]Oglc glsl-bif-tex-texture(basic.textureLodOffset.sampler1DArray) randomly fails
Product: Mesa Reporter: lu hua <huax.lu>
Component: Drivers/DRI/i965Assignee: Ian Romanick <idr>
Status: CLOSED WONTFIX QA Contact: Intel 3D Bugs Mailing List <intel-3d-bugs>
Severity: normal    
Priority: medium CC: xunx.fang
Version: git   
Hardware: All   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:
Attachments: output

Description lu hua 2012-07-05 00:21:08 UTC
Created attachment 63848 [details]
output

System Environment:
--------------------------
Arch:            x86_64
Platform:        Sandybridge
Libdrm:	(master)libdrm-2.4.37-1-g8fad46b614a156e3a0e65cd0af4c132a5820d29e
Mesa:		(8.0)3bcddd5e89a2fe4c4d275eacefd67e3c267942fd
Xserver:(server-1.12-branch)xorg-server-1.12.1
Xf86_video_intel:(master)2.19.0-382-g9e2ac8a413c05aafd1c69775c5b0fa5f1f37ac23
Libva_intel_driver:(master)b70b40930fa29304d360389ec9c4c9b1a5661216
Kernel:	(drm-intel-fixes) 7aa1e7f06d6ea1bce3b27630d50769d13da28b1a

Bug detailed description:
---------------------
It fails 3 times in 5 runs. It happens on sandybridge with mesa 8.0 branch.
It doesn't happen on mesa master branch.

Visual Report:
ID      |ACCELERA|DB      |REND_T  |SURF_T  |C_BUF_T |BUF_S   |RED_S   |
     154|       1|       1|      gl|  wipbpx|    rgba|      32|       8|

GREEN_S |BLUE_S  |ALPHA_S |DEPTH_S |STENC_S |ACCUM_S |SPL_BUF |SAMPLES |
       8|       8|       8|      24|       8|      64|       0|       0|

SRGB    |TEX_RGB |TEX_RGBA|CAVEAT  |SWAP    |M_PBUF_W|M_PBUF_H|M_PBUF_P
      -1|       0|       0|    slow|   undef|       0|       0|       0

Reproduce steps:
----------------------------
1. start x
2. ./oglconform -z -suite all -v 2 -D 154 -test glsl-bif-tex-texture \ basic.textureLodOffset.sampler1DArray
Comment 1 Gordon Jin 2015-06-16 02:35:22 UTC
closing as won't fix.

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