Summary: | Out-of-tree builds fail with gen4asm installed | ||||||
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Product: | xorg | Reporter: | Josh Triplett <josh> | ||||
Component: | Driver/intel | Assignee: | Chris Wilson <chris> | ||||
Status: | RESOLVED FIXED | QA Contact: | Xorg Project Team <xorg-team> | ||||
Severity: | normal | ||||||
Priority: | medium | ||||||
Version: | git | ||||||
Hardware: | All | ||||||
OS: | All | ||||||
Whiteboard: | |||||||
i915 platform: | i915 features: | ||||||
Attachments: |
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Description
Josh Triplett
2012-10-05 00:12:50 UTC
Created attachment 68099 [details] [review] [PATCH] Fix out-of-tree builds with intel-gen4asm installed The attached patch fixes this bug. commit 5b74a2dc5270094810ec0cf8039fd3b3ab0815b5 Author: Josh Triplett <josh@joshtriplett.org> Date: Thu Oct 4 17:48:24 2012 -0700 Fix out-of-tree builds with intel-gen4asm installed The make rules to compile shaders with intel-gen4asm referenced the .g4a source files without using $(srcdir), which broke out-of-tree builds. Reference .g4a source files via $(srcdir), and add $(srcdir) to m4's include path, fixing out-of-tree builds. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=55645 Signed-off-by: Josh Triplett <josh@joshtriplett.org> |
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