Summary: | Regression: Half Life 2 random crashes since 56e95d3c | ||
---|---|---|---|
Product: | Mesa | Reporter: | Stefan Dösinger <stefandoesinger> |
Component: | Mesa core | Assignee: | Jordan Justen <jljusten> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Stefan Dösinger
2012-12-08 12:21:01 UTC
Another note: My other benchmark programs seem to run fine. Those include 3DMark2000, 3DMark2001, Unigine Heaven(gl mode, inside wine), Trackmania Nations, World in Conflict and some very simple Direct3D overhead testers written by me. (In reply to comment #0) > Thanks to Steam's crash handler it is tricky to get a backtrace. This is perhaps slightly OT here, but note that you can disable the steam crash handler by passing "-nobreakpad" to the application. Alternatively you can open the minidump files Steam writes with winedbg. This should be fixed in 015123745. |
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