Summary: | [r600g] HyperZ lockup on REDWOOD in Half Life 2 Deathmatch | ||
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Product: | Mesa | Reporter: | abortretryfail |
Component: | Drivers/Gallium/r600 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | major | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | dmesg output from when the GPU resets. This keeps happening until the game is killed or you look away from whatever is causing the lockup. |
Description
abortretryfail
2013-04-04 14:59:46 UTC
Silly me, i forgot to include versions! OpenGL renderer string: Gallium 0.4 on AMD REDWOOD OpenGL core profile version string: 3.1 (Core Profile) Mesa 9.2.0 (git-450950c) Linux Brimstone 3.8.5-1-ARCH #1 SMP PREEMPT Fri Mar 29 19:18:14 CET 2013 x86_64 GNU/Linux Also silly me, I typo'd that bug. I meant to say this may be related to bug #62721 Please check if below patch fix the issue: http://people.freedesktop.org/~glisse/0001-r600g-force-full-cache-for-hyperz.patch Confirmed this one is fixed. Thanks! Sorry about not getting the apitrace. I just unpacked my radeon-endowed PC and hadn't a chance to get a trace before moving. |
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