Summary: | [IVB/HSW]Piglit spec_OpenGL_3.0/gl-3.0-texture-integer randomly fail | ||
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Product: | Mesa | Reporter: | lu hua <huax.lu> |
Component: | Drivers/DRI/i965 | Assignee: | Ian Romanick <idr> |
Status: | VERIFIED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | CC: | xunx.fang |
Version: | unspecified | ||
Hardware: | All | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
lu hua
2013-04-18 03:24:14 UTC
This has been fixed in in branch origin/9.1 (which the bug has been filed on), I've confirmed this using branch on IVB and running: for (( c=1; c<=100; c++ )) do bin/gl-3.0-texture-integer -auto -fbo; done it passes all of the runs (same on today's Mesa master). Verified.Fixed. |
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