Summary: | vdpau (shaders) regression since vl/buffer: use 2D_ARRAY instead of 3D textures | ||
---|---|---|---|
Product: | Mesa | Reporter: | Andy Furniss <adf.lists> |
Component: | Drivers/Gallium/r600 | Assignee: | Default DRI bug account <dri-devel> |
Status: | CLOSED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Andy Furniss
2013-05-02 09:08:51 UTC
Just send a patch fixing this to mesa dev. (In reply to comment #1) > Just send a patch fixing this to mesa dev. Back to normal with those applied. Thx for testing. |
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