Summary: | [llvmpipe] piglit array-texture regression | ||
---|---|---|---|
Product: | Mesa | Reporter: | Vinson Lee <vlee> |
Component: | Other | Assignee: | mesa-dev |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | CC: | jfonseca |
Version: | git | Keywords: | regression |
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Vinson Lee
2013-05-18 02:27:25 UTC
The workaround was bogus since it didn't only prevent the wrong first_layer rebase (which wasn't an issue for opengl) but had the effect of not assigning depth correctly (so was always one, effectively reducing all array textures to non-array ones). This is however already fixed by 87978518e996d02e055174d7152fff150fe3cd13. |
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