| Summary: | segfault using any opengl app. | ||
|---|---|---|---|
| Product: | Mesa | Reporter: | Lukas Hejtmanek <xhejtman> |
| Component: | Mesa core | Assignee: | Default DRI bug account <dri-devel> |
| Status: | RESOLVED FIXED | QA Contact: | |
| Severity: | normal | ||
| Priority: | high | CC: | benh |
| Version: | git | ||
| Hardware: | x86 (IA32) | ||
| OS: | Linux (All) | ||
| Whiteboard: | |||
| i915 platform: | i915 features: | ||
|
Description
Lukas Hejtmanek
2006-04-22 00:37:02 UTC
Problem with rebuild and wrong includes. Re-opening as I think there is a real problem to be fixed here: When building DRI drivers from the Mesa tree, parts of it are built with the included version of GL/internal/glcore.h and parts using the installed version. Now there seem to be debate wether there should be an installed version or not, but the fact is, there is one, and thus the Mesa build system should be "fixed" to always use the included one, not the installed one. I'm not a make guru and didn't see any obvious way other than changing the source to include "" instead of <> but there might be something more obvious to do. Especially since it seems some files are still built with the included version. I've just fixed this in CVS... the include order was wrong when I added the libdrm pkgconfig stuff... Mass version move, cvs -> git |
Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.