Summary: | unable to compile fragment shader program | ||
---|---|---|---|
Product: | Mesa | Reporter: | Vijay Kamuju <infyquest> |
Component: | Drivers/DRI/nouveau | Assignee: | Nouveau Project <nouveau> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | 9.2 | ||
Hardware: | x86 (IA32) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Vijay Kamuju
2013-10-04 13:42:05 UTC
I believe this should be fixed in http://cgit.freedesktop.org/mesa/mesa/commit/?h=9.2&id=3b852f9d52732066bffd498313b3ccae4b615481 on the 9.2 branch, and http://cgit.freedesktop.org/mesa/mesa/commit/?id=3282697621241e646247b85327c50747416a766b on master. Whenever 9.2.1 comes out, it should include the fix. |
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