Summary: |
glInvalidateFramebuffer fails with GL_INVALID_ENUM |
Product: |
Mesa
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Reporter: |
Constantin Baranov <const> |
Component: |
Mesa core | Assignee: |
mesa-dev |
Status: |
RESOLVED
FIXED
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QA Contact: |
|
Severity: |
normal
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Priority: |
medium
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Version: |
9.2 | |
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Hardware: |
x86-64 (AMD64) | |
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OS: |
Linux (All) | |
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Whiteboard: |
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i915 platform:
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i915 features:
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Attachments: |
Add missing switch break
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Created attachment 87535 [details] Add missing switch break The call: glInvalidateFramebuffer(GL_READ_FRAMEBUFFER, 1, &(GLenum){GL_COLOR_ATTACHMENT0}); gives me GL_INVALID_ENUM. An FBO with only single color attachment is bound to GL_READ_FRAMEBUFFER.