Summary: | [drm] stuck on render ring | ||
---|---|---|---|
Product: | xorg | Reporter: | ntzrmtthihu777 |
Component: | Driver/intel | Assignee: | Chris Wilson <chris> |
Status: | RESOLVED DUPLICATE | QA Contact: | Intel GFX Bugs mailing list <intel-gfx-bugs> |
Severity: | major | ||
Priority: | medium | CC: | ntzrmtthihu777 |
Version: | unspecified | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
ntzrmtthihu777
2014-01-06 03:27:16 UTC
00:02.0 VGA compatible controller [0300]: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller [8086:2a42] (rev 07) when the render ring error occurs I experience a general graphics lockup; the screen becomes frozen, but still visable at the state it was when the lock occurred, I can move my mouse but the icon (which is an enhanced replica of the old starcraft cursor) ceases its animation. This lockup seems to occur at random; switching virtual desktops, typing in irssi, switching tabs in firefox without any graphically intense content. 0x02000004 is a MI_FLUSH with the INHIBIT_FLUSH_RENDER_CACHE flag set. Mesa never emits the MI_FLUSH command on GM45, so this can't be a Mesa bug. Both UXA and SNA emit this, however. It appears the reporter is using SNA. Indeed, SNA. I'll be testing UXA for completeness's sake. And if this is not a mesa bug what is it? I posted under mesa because of its similarity to 70151, but if this belongs elsewhere could it be migrated? Yep, seems to be a SNA-specific bug, using UXA removes the issue. Any more info I could provide? /sys/class/drm/card0/error, Xorg.0.log |
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