Summary: | Dota 2: texture corruption (r600 on HD 6550M) | ||
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Product: | Mesa | Reporter: | Matyas Csanyi <matejcs> |
Component: | Drivers/Gallium/r600 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Matyas Csanyi
2014-01-20 22:33:06 UTC
I am happy to do additional digging if someone points me in some direction. I tried running Dota2 with R600_DEBUG=noinvalrange %command% -console R600_DEBUG=noinvalrange,nodma,nocpdma %command% -console R600_DEBUG=nodma,nocpdma %command% -console ...neither helps. I don't understand why 68451 has been marked as fixed though. I'll retry this weekend with 3.14rc2, unless someone advises on what next to try out. I've compiled the latest kernel from GIT (3.14), and the texture corruption is gone. (In reply to comment #3) > I tried running Dota2 with > R600_DEBUG=noinvalrange %command% -console > R600_DEBUG=noinvalrange,nodma,nocpdma %command% -console > R600_DEBUG=nodma,nocpdma %command% -console > > ...neither helps. I don't understand why 68451 has been marked as fixed > though. I'll retry this weekend with 3.14rc2, unless someone advises on what > next to try out. See comment 48 in bug 68451 for an explanation about why it was marked as fixed. In short, the original bug (identified problematic commit on given hardware) has been fixed. The other reports must be treated as different bugs. |
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