Summary: | Please expose OES_texture_float and OES_texture_half_float on the ES3 context | ||
---|---|---|---|
Product: | Mesa | Reporter: | org.freedesktop |
Component: | Drivers/Gallium/r600 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | minor | ||
Priority: | medium | CC: | virtuousfox |
Version: | 10.0 | ||
Hardware: | All | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
org.freedesktop
2014-02-01 16:54:17 UTC
Thread actually started here: http://lists.freedesktop.org/archives/mesa-users/2014-January/000745.html (In reply to comment #1) > Thread actually started here: > > http://lists.freedesktop.org/archives/mesa-users/2014-January/000745.html You will need to patch the Mesa source code. It should be trivial though, because the functionality is already implemented. The Mesa core support was added in this commit: commit a63c8a524b01e802cf2505099f930c0cb97df0b2 Author: Kalyan Kondapally <kondapallykalyancontribute@gmail.com> Date: Wed Jan 7 20:30:25 2015 -0800 Mesa: Add support for GL_OES_texture_*float* extensions. This patch series adds support for following GLES2 Texture Float extensions: 1)GL_OES_texture_float, 2)GL_OES_texture_half_float, 3)GL_OES_texture_float_linear, 4)GL_OES_texture_half_float_linear. Gallium drivers just need to enable the extensions now. Is anything holding off r600 from using it ? I was just trying to see http://madebyevan.com/webgl-water/ WebGL demo and was surprised that recent Mesa 10.6 doesn't have OES_texture_float while having GL_ARB_texture_float. Added in 44dc1d307d7eacef0d6f1618ba0fb7f62e08f8. Closing. |
Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.