Summary: | main/shaderapi.c:407: detach_shader: Assertion `shProg->Shaders[j]->Type == 0x8B31 || shProg->Shaders[j]->Type == 0x8B30' failed. | ||
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Product: | Mesa | Reporter: | Andreas Boll <andreas.boll.dev> |
Component: | Mesa core | Assignee: | mesa-dev |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
bt full
update assertion for GS |
Description
Andreas Boll
2014-02-08 20:11:04 UTC
Created attachment 93675 [details]
bt full
Created attachment 93676 [details] [review] update assertion for GS Can you try this patch? Tested-by: Andreas Boll <andreas.boll.dev@gmail.com> Candidate for stable? Thanks! (In reply to comment #3) > Tested-by: Andreas Boll <andreas.boll.dev@gmail.com> > > Candidate for stable? > > Thanks! Yes, I'll tag it for 10.0 and 10.1 Fixed in commit c325ec896545cc909f2f0e359f0bb0513a8a53b5 Comment on attachment 93676 [details] [review] update assertion for GS Review of attachment 93676 [details] [review]: ----------------------------------------------------------------- That patch looks good. I'm surprised we've never hit this before... seems we need a piglit test (since most developers use debug builds). Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> A good follow-up patch would remove the extra { } and fix the indentation. :) |
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