Summary: | Add a color swizzling mode | ||
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Product: | xorg | Reporter: | Manu Cornet <manu.cornet> |
Component: | Server/DDX/Xephyr | Assignee: | Matthew Allum <mallum> |
Status: | RESOLVED WONTFIX | QA Contact: | Xorg Project Team <xorg-team> |
Severity: | normal | ||
Priority: | high | ||
Version: | 7.0.0 | ||
Hardware: | x86 (IA32) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
Description
Manu Cornet
2006-08-08 10:28:59 UTC
Created attachment 6499 [details] [review] Patch implementing swizzle + simple antialiasing Before integrating this code into Xephyr, you might want to change two things: 1) Enable/disable swizzling with an option (right now, just a "swizzle" variable). 2) When the depth is not 16 (which is best for emulating the OLPC), maybe do something else than just spit out an error message. Just switch to 16bit depth? I was not sure how to do this. Comments/suggestions/bug reports/insults welcome ;-) Some thoughts from a quick look; - How about some comments in the code, explaining why it is doing what is it in terms of emulating a display. - I think the code could be simpler, more compact and self contained. - You shouldn't need to use the extra shm image, just a chunk of memory like fbdata. That should make the code simpler. - How about a switch to enable the swizzle mode ? Created attachment 6500 [details] [review] (Shorter) Patch implementing swizzle + simple antialiasing Shorter and a bit simpler version of the same patch. Created attachment 6548 [details] [review] Patch for swizzle mode with a new postprocessing algorithm Created attachment 6597 [details] [review] Patch for color swizzling mode (-swizzle option) BTW I did ask David Turner about licensing this code with the MIT license, he said no problem. (In reply to comment #6) > BTW I did ask David Turner about licensing this code with the MIT license, he > said no problem. Cool. The patch looks good. Id like to make a few small tweaks to what it does in hostx.c ( move more of it into the seperate source file if pos). Can you just hang on in there till I get a bit of free time to do this ? You have the ubuntu packages anyway people can use right ? Sure, no problem. Tweak everything you like as you see fit :) People can directly use my patch anyway, or an Ubuntu package indeed (I need to update it). Thanks! mallum; any movement on this? Would be nice to get it upstream and into distro packages so we can make the OLPC emulator/testbed story more complete as quickly as we can... (In reply to comment #9) > mallum; any movement on this? Would be nice to get it upstream and into distro > packages so we can make the OLPC emulator/testbed story more complete as quickly > as we can... Hi, Im wondering with the size of the patch ( esp. when compared too Xephyr source size ) and it being very *specific* to the hardware, its maybe not better kept as its own kdrive server ( i.e Xswizzle ) in its own driver directory. To avoid a load of code duplication it could pull in Xehyr's core like other servers ( Xati ) pull in parts of Xvesa or Xfbdev. Sorry about the phenomenal bug spam, guys. Adding xorg-team@ to the QA contact so bugs don't get lost in future. Manu Cornet Do you still experience this issue with newer soft ? Please check the status of your issue. This patch very much no longer applies. The idea is interesting, but at this point we should probably prefer to do this with a fragment shader in glamor. |
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