Summary: |
[r600g] Driver fails to compile shader from the game tesseract - if/endif unbalanced in shader |
Product: |
Mesa
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Reporter: |
Tobias Droste <tdroste> |
Component: |
Drivers/Gallium/r600 | Assignee: |
Default DRI bug account <dri-devel> |
Status: |
RESOLVED
MOVED
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QA Contact: |
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Severity: |
normal
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Priority: |
medium
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CC: |
gmsoft
|
Version: |
git | |
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Hardware: |
Other | |
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OS: |
All | |
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Whiteboard: |
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i915 platform:
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i915 features:
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Attachments: |
TGSI shader dump
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Created attachment 99288 [details] TGSI shader dump While trying different settings in tesseract r600g gives me this for the maximum setting of MLAA: EE r600_shader.c:6180 tgsi_endif - if/endif unbalanced in shader EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed ! EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant (type=1) -1 The offending TGSI shader is attachend. From a simple count of UIF end ENDIF it seems that they are not unbalanced and the problem is somewhere else.