| Summary: | r300/mesa segfault in quake 3 engine based software | ||
|---|---|---|---|
| Product: | Mesa | Reporter: | Simon <Simon80> |
| Component: | Drivers/DRI/r300 | Assignee: | Default DRI bug account <dri-devel> |
| Status: | RESOLVED FIXED | QA Contact: | |
| Severity: | normal | ||
| Priority: | high | CC: | glisse |
| Version: | git | ||
| Hardware: | x86 (IA32) | ||
| OS: | Linux (All) | ||
| Whiteboard: | |||
| i915 platform: | i915 features: | ||
| Attachments: |
backtrace of crash while running ioquake3
backtrace of crash while running closed source quake3 backtrace of crash while running tremulous |
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Description
Simon
2006-08-27 04:50:03 UTC
Created attachment 6718 [details]
backtrace of crash while running ioquake3
Created attachment 6719 [details]
backtrace of crash while running closed source quake3
Created attachment 6720 [details]
backtrace of crash while running tremulous
Are you making sure they're picking up the new libGL as well? (In reply to comment #4) > Are you making sure they're picking up the new libGL as well? like I said, unsetting the LIBGL_DRIVERS_PATH env variable causes the programs to work There have recently been changes to the GL dispatch mechanism which require libGL to be updated as well if the drivers are updated. So, please make sure the apps are using the newly built libGL.so.1 as well. (In reply to comment #6) > There have recently been changes to the GL dispatch mechanism which require > libGL to be updated as well if the drivers are updated. So, please make sure the > apps are using the newly built libGL.so.1 as well. is this as easy as setting another env var? how do I do this? You can try setting LD_LIBRARY_PATH, but these games may require LD_PRELOAD=/path/to/Mesa/lib/libGL.so.1 (as well?). Thanks, while you were replying, I tried running export LD_LIBRARY_PATH=/path/to/Mesa/lib, and it fixed it. Quick response time, I might add.. err.. maybe fixed was the wrong resolution, you can change it if it's a big deal though, I guess... also, http://dri.freedesktop.org/wiki/Building#head-2ed4b11a128d7d28159498e7df102f15967088fb should be changed to include this step, if you don't have any problems I can add that to the page. Sure, go ahead, thanks. Mass version move, cvs -> git |
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