Summary: | GPU lock when using "Death Dance" in Tales of Maj'Eyal | ||
---|---|---|---|
Product: | Mesa | Reporter: | TheLetterN <bugzilla.20.kamdrimar> |
Component: | Drivers/Gallium/r600 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED MOVED | QA Contact: | |
Severity: | major | ||
Priority: | medium | CC: | bugzilla.20.kamdrimar |
Version: | 10.2 | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
dmesg showing GPU lock
glxinfo journalctl -k --lines=1000 Xorg.0.log |
Description
TheLetterN
2014-08-19 00:47:00 UTC
Created attachment 104851 [details]
glxinfo
Created attachment 104852 [details]
journalctl -k --lines=1000
Created attachment 104853 [details]
Xorg.0.log
I couldn't find any useful debugging information in Xorg.0.log, but I'm including it just in case.
Sorry, forgot to include the link to my save game in step 4: http://s000.tinyupload.com/index.php?file_id=67207270324448074311 Comment on attachment 104851 [details]
glxinfo
Update: This bug is still present in mesa 10.2.6
-- GitLab Migration Automatic Message -- This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity. You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/519. |
Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.