Summary: | [NVC0/Gallium] Scaling/centering issue in shadertoy shader | ||
---|---|---|---|
Product: | Mesa | Reporter: | Ilia Mirkin <imirkin> |
Component: | Drivers/DRI/nouveau | Assignee: | Nouveau Project <nouveau> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Ilia Mirkin
2014-10-23 04:56:48 UTC
I can reproduce that here. Lets see what causes this... Oh its actually you, nevertheless posting this comment now :) This appears to be fixed by commit ad62ec8316a926682958e7ab52639992867c3755 Author: Ilia Mirkin <imirkin@alum.mit.edu> Date: Fri Jun 26 15:01:22 2015 -0400 nv50/ir: propagate modifier to right arg when const-folding mad |
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