Summary: | radeon gpu crashes Xserver when running xcom series in first menu | ||
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Product: | xorg | Reporter: | Paulo Dias <paulo.miguel.dias> |
Component: | Driver/Radeon | Assignee: | xf86-video-ati maintainers <xorg-driver-ati> |
Status: | RESOLVED MOVED | QA Contact: | Xorg Project Team <xorg-team> |
Severity: | critical | ||
Priority: | highest | CC: | pablodav, paulo.miguel.dias |
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Paulo Dias
2014-11-13 00:55:42 UTC
Please attach the full /var/log/Xorg.0.log and the output of dmesg and glxinfo corresponding to the crash. Also, please try to get a gdb backtrace for the crash, with debugging symbols available for /usr/lib/x86_64-linux-gnu/dri/radeonsi_dri.so, /usr/lib/x86_64-linux-gnu/dri/i965_dri.so and /usr/lib/xorg/modules/extensions/libglx.so. BTW, it looks like the game might run with GLX indirect rendering. If you set the environment variable LIBGL_DEBUG=verbose , what does that produce in the game's stderr output? -- GitLab Migration Automatic Message -- This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity. You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/xorg/driver/xf86-video-ati/issues/118. |
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