Summary: | [BDW/BSW Bisected]Piglit spec_arb_shading_language_packing_execution_built-in-functions_vs-unpackSnorm4x8 fails | ||
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Product: | Mesa | Reporter: | lu hua <huax.lu> |
Component: | Drivers/DRI/i965 | Assignee: | Matt Turner <mattst88> |
Status: | VERIFIED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | major | ||
Priority: | medium | CC: | idr |
Version: | unspecified | ||
Hardware: | All | ||
OS: | Linux (All) | ||
URL: | http://lists.freedesktop.org/archives/mesa-dev/2015-February/076761.html | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
lu hua
2014-11-28 06:31:33 UTC
It also fails on BSW. Note that this will only be reproducible with the vec4 backend, which you can force-enable with INTEL_DEBUG=vec4vs. Patch on the list. Fixed by commit e0137fd6f720e4977466b1760ac02a72c5abceb8 Author: Matt Turner <mattst88@gmail.com> Date: Thu Feb 12 01:42:43 2015 +0000 i965/vec4: Add and use byte-MOV instruction for unpack 4x8. Previously we were using a B/UB source in an Align16 instruction, which is illegal. It for some reason works on all platforms, except Broadwell. Cc: "10.5" <mesa-stable@lists.freedesktop.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86811 Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Verified.Fixed. |
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