Bug 87126

Summary: Fragment shader value lock up rv635 device
Product: DRI Reporter: pavol
Component: DRM/RadeonAssignee: Default DRI bug account <dri-devel>
Status: RESOLVED MOVED QA Contact:
Severity: major    
Priority: highest CC: pavol
Version: DRI git   
Hardware: Other   
OS: All   
Whiteboard:
i915 platform: i915 features:
Attachments:
Description Flags
apitrace none

Description pavol 2014-12-08 22:42:06 UTC
Created attachment 110596 [details]
apitrace

Changing output variable from vec4(1.0) to vec4(0.9) locks the gpu.
Comment 1 Martin Peres 2019-11-19 08:58:57 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/drm/amd/issues/559.

Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.