Bug 89009

Summary: radeon: Failed to allocate a buffer
Product: Mesa Reporter: tsesmelistheodore
Component: Drivers/Gallium/r600Assignee: Default DRI bug account <dri-devel>
Status: RESOLVED INVALID QA Contact: Default DRI bug account <dri-devel>
Severity: normal    
Priority: medium    
Version: git   
Hardware: x86-64 (AMD64)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:
Attachments: dmesg output
glxinfo output
Xorg.0.log file

Description tsesmelistheodore 2015-02-06 13:56:06 UTC
I am trying to play the Limbo indie game in an Archlinux system, the issue that I am facing is that while the game loads without any problem the texture of the boy is missing. It is really strange because I can move the boy, but I cannot see it. Only sometimes a small rectangle flickers in the position where the boy supposed to be. I am with mesa-git and my graphics card is a 5850 ati and if I run the game from command line I am getting the following error continuously:

radeon: Failed to allocate a buffer:
radeon:    size      : 44728320 bytes
radeon:    alignment : 32768 bytes
radeon:    domains   : 4
radeon:    flags     : 20
Comment 1 Michel Dänzer 2015-02-09 06:02:46 UTC
Please attach the /var/log/Xorg.0.log file and the output of dmesg and glxinfo.
Comment 2 tsesmelistheodore 2015-02-09 10:07:12 UTC
Created attachment 113276 [details]
dmesg output
Comment 3 tsesmelistheodore 2015-02-09 10:07:39 UTC
Created attachment 113277 [details]
glxinfo output
Comment 4 tsesmelistheodore 2015-02-09 10:08:15 UTC
Created attachment 113278 [details]
Xorg.0.log file
Comment 5 tsesmelistheodore 2015-02-09 10:16:39 UTC
I hope it helps. If you need something else please do not hesitate to contact me back.
Comment 6 Michel Dänzer 2015-02-10 01:10:25 UTC
Does it work without radeon.gartsize=32 on the kernel command line?
Comment 7 tsesmelistheodore 2015-02-10 01:44:11 UTC
Hi Michel, indeed that was the issue. Disabling the radeon.gartsize=32 option on the kernel command line solved the problem. Thanks for the help.

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