Summary: | glBlitFramebuffer always "bad src/dst multisample pixel formats", when src fbo is multisample | ||
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Product: | Mesa | Reporter: | Frederik vom Hofe <frederik.hofe> |
Component: | Mesa core | Assignee: | mesa-dev |
Status: | RESOLVED MOVED | QA Contact: | mesa-dev |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | simple sdl2 example |
I'm hitting several other GL error conditions first: Mesa: User error: GL_INVALID_VALUE in glSampleMaski(index) Mesa: User error: GL_INVALID_ENUM in glFramebufferTextureLayer(target=0x1) Mesa: User error: GL_INVALID_ENUM in glDrawElementsInstanced(mode=8ca8) Mesa: User error: GL_INVALID_OPERATION in glFramebufferTexture Mesa: User error: GL_INVALID_ENUM in glBindRenderbufferEXT(target) glGetError = GL_INVALID_VALUE Try running the app with a debugging build of Mesa in gdb and setting a breakpoint on _mesa_error. program prints no errors when run on i965 (tested on haswell) For mi on Kabini env LIBGL_ALWAYS_SOFTWARE=true also gives same GL_INVALID_OPERATION... regression somewhere as it does not happen on 10.1 mesa, but it is in 10.2+ OK it happen once GLSL 3.30 is adveritised for llvmpipe: http://cgit.freedesktop.org/mesa/mesa/commit/?h=10.2&id=7380ce9bf68d6d9913b5901ea3a432b4dae0ba72 For radeon it is not there, likely once later on when that is also done for it. Both does not got this under env MESA_GLSL_VERSION_OVERRIDE=140 -- GitLab Migration Automatic Message -- This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity. You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/985. |
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Created attachment 113504 [details] simple sdl2 example If I try to blit from a multisample fbo I always get: GL_INVALID_OPERATION or with KHR_debug callback: GL_INVALID_OPERATION in glBlitFramebufferEXT(bad src/dst multisample pixel formats) This even happens when the target fbo has the same sample count. glxinfo |grep OpenGL OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD PITCAIRN OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.0-devel (git-3f1e128 2015-02-13 trusty-oibaf-ppa) OpenGL core profile shading language version string: 3.30 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions: OpenGL version string: 3.0 Mesa 10.6.0-devel (git-3f1e128 2015-02-13 trusty-oibaf-ppa) OpenGL shading language version string: 1.30 OpenGL context flags: (none) OpenGL extensions: OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.0-devel (git-3f1e128 2015-02-13 trusty-oibaf-ppa) OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00 OpenGL ES profile extensions: uname -a Linux c01 3.19.0 #1 SMP Sat Feb 14 23:33:44 CET 2015 x86_64 x86_64 x86_64 GNU/Linux