Summary: | [radeonsi][CSGO] many rendering artifacts and more | ||
---|---|---|---|
Product: | Mesa | Reporter: | Sylvain BERTRAND <sylvain.bertrand> |
Component: | Drivers/Gallium/radeonsi | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | Default DRI bug account <dri-devel> |
Severity: | major | ||
Priority: | medium | ||
Version: | unspecified | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
dmesg
xorg.0.log |
Description
Sylvain BERTRAND
2015-02-21 02:07:00 UTC
Created attachment 113712 [details]
dmesg
Created attachment 113713 [details]
xorg.0.log
Does it work better with current Mesa Git master? Specifically, this commit might help at least for the rendering artifacts: http://cgit.freedesktop.org/mesa/mesa/commit/?id=7692704b144b2aa9a57767a43212ceb5aad6638a Sorry, cannot build easily mesa git on fedora rawhide for x86_64 and x86. Some dark kludge related to llvm blocked it (got some troubles with some "python mako" stuff too). I would need to build manually a near whole devel graphic stack on the side with all SDK dependencies. Have to wait for fedora to sort out their kludgy kludge llvm mess or pray for a fedora recent mesa update with the above patch. Leave that bug be. Once I have a reasonable way to test mesa git, I'll come back. (hope the fedora guys will provide a mesa update before me finishing my distro). Fixed according to this comment: http://www.phoronix.com/forums/forum/linux-graphics-x-org-drivers/opengl-vulkan-mesa-gallium3d/813437-bioshock-infinite-is-almost-working-fine-for-mesa-drivers?p=813598#post813598 The fix: http://cgit.freedesktop.org/mesa/mesa/commit/?id=b0528118dfb1af00e7d08cdb637191b80c14c2ba |
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