Summary: | segfault using shader-db C runner | ||
---|---|---|---|
Product: | Mesa | Reporter: | Connor Abbott <cwabbott0> |
Component: | EGL | Assignee: | mesa-dev |
Status: | RESOLVED NOTABUG | QA Contact: | mesa-dev |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Connor Abbott
2015-03-14 02:37:22 UTC
Turns out I was missing --enable-gbm --with-egl-platforms=x11,drm when running ./configure (thanks Matt!). FWIW you don't actually need --enable-gbm - that happens automatically if you have --with-egl-platforms=x11,drm |
Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.