Summary: | dEQP-GLES3: incorrect wide line rasterization after clipping | ||
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Product: | Mesa | Reporter: | Iago Toral <itoral> |
Component: | Drivers/DRI/i965 | Assignee: | Ian Romanick <idr> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | CC: | itoral |
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Iago Toral
2015-03-18 08:28:21 UTC
Should be fixed by commit 88d28aa4d9edec33ef7bcf1f56b77fbb756a24f8 Author: Kenneth Graunke <kenneth@whitecape.org> Date: Thu Mar 10 14:36:25 2016 -0800 i965: Stop XY clipping point and line primitives. commit 0de64ab7881cc4d343fecf8a2b5b9b9ca7b34416 Author: Kenneth Graunke <kenneth@whitecape.org> Date: Thu Mar 10 15:30:36 2016 -0800 i965: Scissor to the viewport when rendering points/lines. commit d000a4989f66921832a33742ea07fa191393231b Author: Kenneth Graunke <kenneth@whitecape.org> Date: Thu Mar 10 16:04:01 2016 -0800 i965: Include the viewport in the scissor rectangle. (I missed this bug and re-filed it as 94453...) |
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