Summary: | GLSL ES does not allow non-constant initializers for globals | ||
---|---|---|---|
Product: | Mesa | Reporter: | Ian Romanick <idr> |
Component: | glsl-compiler | Assignee: | Ian Romanick <idr> |
Status: | RESOLVED DUPLICATE | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Ian Romanick
2015-04-24 05:17:21 UTC
Looks like this is a duplicate of Bug 92304. Piglit tests which testing this are fixed now: spec/glsl-es-1.00/compiler/global-initializer/from-attribute.vert spec/glsl-es-1.00/compiler/global-initializer/from-uniform.vert spec/glsl-es-1.00/compiler/global-initializer/from-uniform.frag spec/glsl-es-1.00/compiler/global-initializer/from-global.vert spec/glsl-es-1.00/compiler/global-initializer/from-global.frag spec/glsl-es-1.00/compiler/global-initializer/from-varying.frag spec/glsl-es-3.00/compiler/global-initializer/from-uniform.vert spec/glsl-es-3.00/compiler/global-initializer/from-uniform.frag spec/glsl-es-3.00/compiler/global-initializer/from-in.vert spec/glsl-es-3.00/compiler/global-initializer/from-in.frag spec/glsl-es-3.00/compiler/global-initializer/from-global.vert spec/glsl-es-3.00/compiler/global-initializer/from-global.frag Ian, please close if this is a dup |
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