Summary: | [HSW] ES31-CTS.layout_binding.image2D_layout_binding_imageLoad_FragmentShader fails | ||
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Product: | Mesa | Reporter: | Tapani Pälli <lemody> |
Component: | Drivers/DRI/i965 | Assignee: | Ian Romanick <idr> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Bug Depends on: | |||
Bug Blocks: | 92778 |
Description
Tapani Pälli
2015-09-01 09:28:00 UTC
Are you still able to reproduce this? This got fixed by commit 0a5a738252afdd64b778024bcd130473b9a6224e Author: Kristian Høgsberg Kristensen <krh@bitplanet.net> Date: Tue Oct 20 23:31:49 2015 -0700 i965/fs: Avoid scalar destinations in emit_uniformize() The scalar destination registers break copy propagation. Instead compute the results to a regular register and then reference a component when we later use the result as a source. Reviewed-by: Francisco Jerez <currojerez@riseup.net> Signed-off-by: Kristian Høgsberg Kristensen <krh@bitplanet.net> |
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