Bug 92228

Summary: Missing ground in SotA and missing map in 7 days to die
Product: Mesa Reporter: bellamorte42
Component: Drivers/Gallium/radeonsiAssignee: Default DRI bug account <dri-devel>
Status: RESOLVED FIXED QA Contact: Default DRI bug account <dri-devel>
Severity: major    
Priority: medium    
Version: git   
Hardware: x86-64 (AMD64)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:

Description bellamorte42 2015-10-01 22:34:39 UTC
Both are Unity 5 games but I wasn't having this issue until I loaded the mesa git code.  The ground in Shroud of the Avatar no longer renders at all but objects are fine.  Objects and characters that move (whether on their own or by panning the camera) have their images saved where the ground textures should be.  In 7 days to die the map pops up but the terrain does not display, it's just an empty box with the player marker in the center.
Comment 1 Daniel Scharrer 2015-10-01 22:37:20 UTC
Sounds like this could be a duplicate of bug #92122.

There is a patch on the mailing list waiting for review:
https://patchwork.freedesktop.org/patch/60540/
Comment 2 bellamorte42 2015-10-11 17:07:39 UTC
Looks like it's fixed.

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