Summary: | [regression, HSW, IVB] spec.arb_compute_shader.execution.atomic-counter broken on 32 bit platforms | ||
---|---|---|---|
Product: | piglit | Reporter: | Mark Janes <mark.a.janes> |
Component: | infrastructure | Assignee: | Kenneth Graunke <kenneth> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | blocker | ||
Priority: | medium | CC: | mark.a.janes |
Version: | unspecified | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Bug Depends on: | |||
Bug Blocks: | 96253 |
Description
Mark Janes
2015-12-10 20:03:33 UTC
I believe this is a bug in shader_runner. I've posted a patch to the piglit mailing list: http://mid.gmane.org/20160601050207.1542-1-kenneth@whitecape.org Note that the observed value matches the test, but the /expected/ value (i.e. the one written directly in the script) is bogus. Seems to be scanf fail. *** Bug 96298 has been marked as a duplicate of this bug. *** Fixed in Piglit by: commit bca09cba2acf44405f433162755bd151bc850442 Author: Kenneth Graunke <kenneth@whitecape.org> Date: Tue May 31 21:50:48 2016 -0700 shader_runner: Use %u in "probe atomic counter" scanf calls. |
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