Summary: | GPU hang while playing LOTRO in wine | ||||||||
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Product: | DRI | Reporter: | samuel | ||||||
Component: | DRM/Intel | Assignee: | Intel GFX Bugs mailing list <intel-gfx-bugs> | ||||||
Status: | CLOSED FIXED | QA Contact: | Intel GFX Bugs mailing list <intel-gfx-bugs> | ||||||
Severity: | normal | ||||||||
Priority: | medium | CC: | intel-gfx-bugs | ||||||
Version: | unspecified | ||||||||
Hardware: | x86-64 (AMD64) | ||||||||
OS: | Linux (All) | ||||||||
Whiteboard: | |||||||||
i915 platform: | HSW | i915 features: | GPU hang | ||||||
Attachments: |
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Created attachment 120577 [details]
System information
From dump, we can note that we have in render ring : FAULT_REG: 0x000000c7 Valid Invalid and Unloaded PD Fault (PPGTT) Address 0x00000000 Source ID 24 and also in this log: ERROR: 0x00000105 TLB page fault error (GTT entry not valid) Invalid page directory entry error Cacheline containing a PD was marked as invalid There were improvements pushed in kernel and Mesa that will benefit to your system, so please re-test with latest kernel & Mesa to see if this issue is still occurring. (In reply to yann from comment #2) > From dump, we can note that we have in render ring : > FAULT_REG: 0x000000c7 > Valid > Invalid and Unloaded PD Fault (PPGTT) > Address 0x00000000 > Source ID 24 > > and also in this log: > ERROR: 0x00000105 > TLB page fault error (GTT entry not valid) > Invalid page directory entry error > Cacheline containing a PD was marked as invalid > > There were improvements pushed in kernel and Mesa that will benefit to your > system, so please re-test with latest kernel & Mesa to see if this issue is > still occurring. Timeout. Assuming that it is fixed by now. If this is not the case, please re-test with latest kernel & Mesa (12-13) to see if this issue is still occurring since there were improvements pushed in kernel and Mesa that will benefit to your system. |
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Created attachment 120576 [details] Contents of /sys/class/drm/card0/error I noticed the game becoming unresponsive for a few seconds while playing; I saw this in my kernel messages later: [240918.898139] [drm] stuck on render ring [240918.898845] [drm] GPU HANG: ecode 7:0:0x85dffff8, in lotroclient.exe [13281], reason: Ring hung, action: reset [240918.898846] [drm] GPU hangs can indicate a bug anywhere in the entire gfx stack, including userspace. [240918.898846] [drm] Please file a _new_ bug report on bugs.freedesktop.org against DRI -> DRM/Intel [240918.898847] [drm] drm/i915 developers can then reassign to the right component if it's not a kernel issue. [240918.898847] [drm] The gpu crash dump is required to analyze gpu hangs, so please always attach it. [240918.898847] [drm] GPU crash dump saved to /sys/class/drm/card0/error [240918.900045] drm/i915: Resetting chip after gpu hang This is on an i5 4690k (HD graphics 4600) running with intel_iommu=on. I'm not sure how reproducible this is.