Summary: | [BISECTED, HSW] Rendering issue in Heaven (and other benchmarks) | ||
---|---|---|---|
Product: | Mesa | Reporter: | Martin Peres <martin.peres> |
Component: | Drivers/DRI/i965 | Assignee: | Ian Romanick <idr> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | CC: | currojerez, d.spitznagel |
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
Photo that shows the rendering issue on Heaven (notice the black lines on the right screen and the wrong colors next to the street light)
Photo that shows the rendering issue on Heaven (notice the black lines on the right screen and the wrong colors next to the street light) Information about the hw and libraries used |
Description
Martin Peres
2015-12-30 13:24:48 UTC
Created attachment 120737 [details]
Photo that shows the rendering issue on Heaven (notice the black lines on the right screen and the wrong colors next to the street light)
The attachment type got mis-detected. Fix it.
Created attachment 120739 [details]
Information about the hw and libraries used
Sorry for not having the version the libgl and other mesa libraries, I installed the binaries myself and not through ezbench, so it did not get added to the shaderDB. I have an alias in my .bashrc to do the install and add the libs in shaderdb but I forgot to use it.
This patch from curro[1] fixes the rendering issue. [1] https://bugs.freedesktop.org/attachment.cgi?id=120998 *** Bug 93599 has been marked as a duplicate of this bug. *** Fix pushed as 0aa4f99f562a05880a779707cbcd46be459863bf. |
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