Bug 93732

Summary: SW cursor flicker in-game
Product: Mesa Reporter: Thomas Martitz <kugel>
Component: Drivers/DRI/nouveauAssignee: Nouveau Project <nouveau>
Status: RESOLVED MOVED QA Contact: Nouveau Project <nouveau>
Severity: normal    
Priority: medium    
Version: 11.0   
Hardware: Other   
OS: All   
Whiteboard:
i915 platform: i915 features:
Attachments: glxinfo

Description Thomas Martitz 2016-01-16 12:33:30 UTC
Created attachment 121072 [details]
glxinfo

I've got a GeForce 650 Ti, and when I'm using the SW cursor (either manually through xorg.conf, or enforced in a Reverse PRIME setup), the cursor begins to flicker heavily in the Dota 2 game.

It seems that not only the cursor flickers heavily but also clicking is harder (as if the click didn't work when the cursor is invisible).

I do not experience this with HW cursor or on the desktop or with the game in windowed mode.

This is on GNOME 3 which disables compositing in full-screen applications.

X -version

X.Org X Server 1.18.0
Release Date: 2015-11-09
X Protocol Version 11, Revision 0
Build Operating System: Linux 4.3.3-2-ARCH x86_64 
Current Operating System: Linux thomas-nb 4.3.3-2-ARCH #1 SMP PREEMPT Wed Dec 23 20:09:18 CET 2015 x86_64
Kernel command line: initrd=\intel-ucode.img initrd=\initramfs-linux.img root=/dev/sda2 rw nouveau.pstate=1 nouveau.War00C800_0=1 nouveau.config=War00C800_0=1
Build Date: 16 January 2016  01:12:20PM
Comment 1 GitLab Migration User 2019-09-18 20:42:06 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/1096.

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