Bug 95102

Summary: "Mountain" pink screen after zooming out on RC410M [Mobility Radeon Xpress 200M]
Product: Mesa Reporter: cosiekvfj
Component: Drivers/Gallium/r300Assignee: Default DRI bug account <dri-devel>
Status: RESOLVED MOVED QA Contact: Default DRI bug account <dri-devel>
Severity: normal    
Priority: medium    
Version: 11.2   
Hardware: Other   
OS: All   
Whiteboard:
i915 platform: i915 features:
Attachments: Screen shoot

Description cosiekvfj 2016-04-24 10:41:03 UTC
ERROR: ld.so: object '/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
 GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_multitexture GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_fog_distance GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_NV_primitive_restart GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_pixel_buffer_object GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_gpu_program_parameters GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_vertex_array_bgra GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_ARB_ES2_compatibility GL_ARB_debug_output GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_compressed_texture_pixel_storage GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_texture_storage GL_EXT_framebuffer_multisample_blit_scaled GL_AMD_shader_trinary_minmax GL_ARB_clear_buffer_object GL_ARB_explicit_uniform_location GL_ARB_invalidate_subdata GL_ARB_program_interface_query GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_buffer_storage GL_ARB_multi_bind GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_clip_control GL_ARB_get_texture_sub_image GL_ARB_texture_barrier GL_KHR_context_flush_control 
GLX Extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event 
Setting maxVSyncInterval to 4
GL: Detected -265927957 MB VRAM
Total system RAM: 1878 MiB
Initialize engine version: 4.5.2f1 (9abb1b59b47c)
AudioManager: Using ALSA: default
Begin MonoManager ReloadAssembly
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Managed/UnityEngine.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Managed/DynamicText.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Managed/DynamicText.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Managed/IFacebook.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Managed/IFacebook.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Managed/P31RestKit.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Managed/P31RestKit.dll into Unity Child Domain
- Completed reload, in  0.102 seconds
Default vsync count 0
requesting resize 666 x 666
resizing window to 666 x 666
Desktop is 1280 x 800 @ 60 Hz
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Managed/System.Core.dll (this message is harmless)
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Managed/System.dll (this message is harmless)
Game Resolution now set to Medium
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Disabling all quality settings.
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 777.
Total: 0.866000 ms (FindLiveObjects: 0.180000 ms CreateObjectMapping: 0.061000 ms MarkObjects: 0.465000 ms  DeleteObjects: 0.024000 ms)

requesting resize 666 x 666
resizing window to 666 x 666
Desktop is 1280 x 800 @ 60 Hz
WARNING: Shader Unsupported: 'Custom/Forcefield' - Pass '' shader state not supported
WARNING: Shader Unsupported: 'Custom/Forcefield' - Setting to default shader.
WARNING: Shader Unsupported: 'Time of Day/AtmosphereFadeout' - Pass '' shader state not supported
WARNING: Shader Unsupported: 'Time of Day/AtmosphereFadeout' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/EdgeDetect' - Pass '' shader state not supported
WARNING: Shader Unsupported: 'Hidden/EdgeDetect' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/ScreenSpaceAmbientObscurance' - Pass '' shader state not supported
WARNING: Shader Unsupported: 'Hidden/ScreenSpaceAmbientObscurance' - Setting to default shader.
UnloadTime: 1.756000 ms
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/OculusPlugin
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/libOculusPlugin.so
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/./OculusPlugin
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/./libOculusPlugin.so
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/OculusPlugin
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/libOculusPlugin
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/libOculusPlugin.so
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/./libOculusPlugin
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/./libOculusPlugin.so
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/libOculusPlugin
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/OculusPlugin
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/libOculusPlugin.so
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/./OculusPlugin
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/./libOculusPlugin.so
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/OculusPlugin
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/libOculusPlugin
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/libOculusPlugin.so
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/./libOculusPlugin
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/./libOculusPlugin.so
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/libOculusPlugin
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/OculusPlugin
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/libOculusPlugin.so
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/./OculusPlugin
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/./libOculusPlugin.so
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/OculusPlugin
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/libOculusPlugin
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/libOculusPlugin.so
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/./libOculusPlugin
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/./libOculusPlugin.so
Fallback handler could not load library /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Mono/x86_64/libOculusPlugin
DllNotFoundException: OculusPlugin
  at (wrapper managed-to-native) OVRDevice:OVR_Initialize ()
  at OVRDevice.Awake () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: 4294967295)

CameraEffectsController went active on Main Camera
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 1810.
Total: 3.496000 ms (FindLiveObjects: 0.394000 ms CreateObjectMapping: 0.119000 ms MarkObjects: 1.366000 ms  DeleteObjects: 1.488000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1809.
Total: 1.932000 ms (FindLiveObjects: 0.384000 ms CreateObjectMapping: 0.082000 ms MarkObjects: 1.372000 ms  DeleteObjects: 0.018000 ms)

Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Managed/Mono.Security.dll (this message is harmless)
Deleting saved game.
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loading skybox: SpaceBoxes/SpaceBox3_High
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

output sample rate is 48000
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Mountain/Mountain_Data/Managed/Boo.Lang.dll (this message is harmless)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 1957.
Total: 4.339000 ms (FindLiveObjects: 0.590000 ms CreateObjectMapping: 0.115000 ms MarkObjects: 3.307000 ms  DeleteObjects: 0.189000 ms)

applyPerlinNormals begin...
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

applyPerlinNormals end
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

tessellate4...
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Tris: 520, Edges: 780
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

tessellate4 complete
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

applyPerlin begin...
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

tessellate4...
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Tris: 2080, Edges: 3120
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

tessellate4 complete
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

WARNING: Shader Unsupported: 'Hidden/Shadow-ScreenBlurRotated' - Pass '' shader state not supported
WARNING: Shader Unsupported: 'Hidden/Shadow-ScreenBlurRotated' - Setting to default shader.
applyPerlin...
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Applying final verts and bounds...
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Changes applied.
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Recalculating normals
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Normal calculation complete
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Rendering heightmap
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Heightmap renderered
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Saving game...
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Applying final mesh colors
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Colors applied
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Apply mesh to mesh collider...
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Mesh applied
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Building flora grids with dimensions 39x40
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Skipped 32 possible locations because of rocks. Planted 69 trees.
 
(Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Comment 1 cosiekvfj 2016-04-24 10:41:24 UTC
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile, 
    GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
    GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, 
    GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
    GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile, 
    GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, 
    GLX_ARB_get_proc_address, GLX_ARB_multisample, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
    GLX_SGI_swap_control, GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: X.Org R300 Project (0x1002)
    Device: ATI RC410 (0x5a62)
    Version: 11.1.2
    Accelerated: yes
    Video memory: 128MB
    Unified memory: no
    Preferred profile: compat (0x2)
    Max core profile version: 0.0
    Max compat profile version: 2.1
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 2.0
OpenGL vendor string: X.Org R300 Project
OpenGL renderer string: Gallium 0.4 on ATI RC410
OpenGL version string: 2.1 Mesa 11.1.2
OpenGL shading language version string: 1.20
OpenGL extensions:
    GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3, 
    GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels, 
    GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility, 
    GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clip_control, 
    GL_ARB_compressed_texture_pixel_storage, GL_ARB_copy_buffer, 
    GL_ARB_debug_output, GL_ARB_depth_texture, GL_ARB_draw_buffers, 
    GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location, 
    GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, 
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
    GL_ARB_fragment_shader, GL_ARB_framebuffer_object, 
    GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, 
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, 
    GL_ARB_instanced_arrays, GL_ARB_internalformat_query, 
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, 
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multisample, 
    GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, 
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, 
    GL_ARB_program_interface_query, GL_ARB_provoking_vertex, 
    GL_ARB_robustness, GL_ARB_sampler_objects, GL_ARB_separate_shader_objects, 
    GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow, 
    GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, 
    GL_ARB_texture_compression, GL_ARB_texture_cube_map, 
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
    GL_ARB_texture_float, GL_ARB_texture_mirror_clamp_to_edge, 
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, 
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_storage, 
    GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra, 
    GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, 
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
    GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, 
    GL_ATI_separate_stencil, GL_ATI_texture_env_combine3, 
    GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr, 
    GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, 
    GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
    GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, 
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, 
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, 
    GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters, 
    GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, 
    GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
    GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, 
    GL_EXT_secondary_color, GL_EXT_separate_specular_color, 
    GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, 
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, 
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
    GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, 
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_snorm, GL_EXT_vertex_array, 
    GL_EXT_vertex_array_bgra, GL_IBM_multimode_draw_arrays, 
    GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, 
    GL_INGR_blend_func_separate, GL_KHR_context_flush_control, GL_KHR_debug, 
    GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_window_pos, 
    GL_MESA_ycbcr_texture, GL_NV_blend_square, GL_NV_conditional_render, 
    GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, 
    GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier, 
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image, 
    GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap, 
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, 
    GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

OpenGL ES profile version string: OpenGL ES 2.0 Mesa 11.1.2
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16
OpenGL ES profile extensions:
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
    GL_APPLE_texture_max_level, GL_EXT_blend_minmax, 
    GL_EXT_discard_framebuffer, GL_EXT_draw_buffers, 
    GL_EXT_draw_elements_base_vertex, GL_EXT_map_buffer_range, 
    GL_EXT_multi_draw_arrays, GL_EXT_read_format_bgra, 
    GL_EXT_separate_shader_objects, GL_EXT_texture_compression_dxt1, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888, 
    GL_EXT_texture_rg, GL_EXT_texture_type_2_10_10_10_REV, 
    GL_EXT_unpack_subimage, GL_KHR_context_flush_control, GL_KHR_debug, 
    GL_NV_draw_buffers, GL_NV_fbo_color_attachments, GL_NV_read_buffer, 
    GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil, 
    GL_OES_EGL_image, GL_OES_EGL_image_external, GL_OES_EGL_sync, 
    GL_OES_compressed_ETC1_RGB8_texture, GL_OES_depth24, GL_OES_depth_texture, 
    GL_OES_draw_elements_base_vertex, GL_OES_element_index_uint, 
    GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer, 
    GL_OES_packed_depth_stencil, GL_OES_rgb8_rgba8, GL_OES_stencil8, 
    GL_OES_surfaceless_context, GL_OES_texture_3D, GL_OES_texture_float, 
    GL_OES_texture_half_float, GL_OES_texture_npot, 
    GL_OES_vertex_array_object
Comment 2 cosiekvfj 2016-04-24 10:45:10 UTC
Created attachment 123199 [details]
Screen shoot

Puls weird lines on mountain sometimes.
Comment 3 GitLab Migration User 2019-09-18 18:53:35 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/375.

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