Summary: | SPIR-V: Passing textures into functions doesn't work | ||
---|---|---|---|
Product: | Mesa | Reporter: | Lionel Landwerlin <lionel.g.landwerlin> |
Component: | Drivers/Vulkan/intel | Assignee: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
Vertex shader
Fragment shader |
Description
Lionel Landwerlin
2016-05-15 17:52:59 UTC
Created attachment 123760 [details]
Vertex shader
Created attachment 123761 [details]
Fragment shader
Link to the discussion Jason had on glslang : https://github.com/KhronosGroup/glslang/issues/179 Feel free to close if appropriate. *** This bug has been marked as a duplicate of bug 94831 *** Sorry. Not a duplicate. This should be fixed with the latest glslang and the latest driver. Indeed, thanks a lot! |
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