Summary: | Almost all screen black when using compiz with mergefb on intel | ||||||
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Product: | xorg | Reporter: | David Mills <d.mills> | ||||
Component: | App/compiz | Assignee: | David Reveman <reveman> | ||||
Status: | RESOLVED INVALID | QA Contact: | Xorg Project Team <xorg-team> | ||||
Severity: | normal | ||||||
Priority: | high | CC: | gilles.dartiguelongue, michel | ||||
Version: | 7.1 (2006.05) | ||||||
Hardware: | x86 (IA32) | ||||||
OS: | Linux (All) | ||||||
Whiteboard: | |||||||
i915 platform: | i915 features: | ||||||
Attachments: |
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Description
David Mills
2007-01-05 05:29:44 UTC
Created attachment 8300 [details]
Screen shot showing the bug, re-sized for uploading, original size: 2560x1024
IIRC the max width of the 3D engine is 2048 pixels. your mergedfb display is wider than that so unfortunately, it won't work. OK, I've tested by reconfiguring my screens to 1024x768 for both of them (2048 total) and everything works fine. Is this limitation in the hardware or the driver btw? and in either case, is their anything I can do to get compiz working on this setup (besides reducing my resolution, that is). David It wouldn't be very hard to make compiz use multiple output windows for each monitor. It's already drawing them separately. If it would be possible, I'd really appreciate it, if there's anything I can do to help, I'd be glad to. David. (In reply to comment #4) > It wouldn't be very hard to make compiz use multiple output windows for each > monitor. It's already drawing them separately. That wouldn't help in this case though due to the driver/hardware limits. same issue with radeon driver (I know it's normal but just want to subscribe :p) If anyone has a patch to make it work, I'll be glad to help and test. I've got around it by stacking my screens vertically instead of horizontally. You need to get used to moving your mouse up to change screen, but after that it's nice not having to scroll the smaller screen around (1280x800 - 1280-1024) David Sorry about the phenomenal bug spam, guys. Adding xorg-team@ to the QA contact so bugs don't get lost in future. This is a well known issue being worked on in master. Feel free to reopen if 0.9.0 doesn't solve it for you (to be released in a few weeks, hopefully). Though use bugs.opencompositing.org. Though not really invalid, and I can't say it works for me, I'm being TOLD that it should work for me in 0.9.0, and we're moving away from fd.o, so I'm closing the bug and making a mental note to check up on this. |
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