Summary: |
[NVC0] Failure when compiling compute shader: Assertion `bb->getFirst()->serial <= bb->getExit()->serial' failed |
Product: |
Mesa
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Reporter: |
Ilia Mirkin <imirkin> |
Component: |
Drivers/DRI/nouveau | Assignee: |
Nouveau Project <nouveau> |
Status: |
RESOLVED
FIXED
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QA Contact: |
Nouveau Project <nouveau> |
Severity: |
normal
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Priority: |
medium
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Version: |
git | |
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Hardware: |
Other | |
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OS: |
All | |
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Whiteboard: |
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i915 platform:
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i915 features:
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Attachments: |
failing tgsi shader
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Created attachment 124171 [details] failing tgsi shader This happens in GRID Autosport, when selecting one of the advanced graphics options (global illumination or the one right next to it). The issue appears to be squarely in nouveau's optimizations. It looks like we end up deciding that the first while loop can be removed? Or somehow lose track of those BBs? Unclear. This in turn leads to BB:11 being completely lost.