Summary: | [radeonsi tessellation] Single-pixel rasterization issue (Shadow of Mordor) | ||
---|---|---|---|
Product: | Mesa | Reporter: | Jan Ziak (http://atom-symbol.net) <0xe2.0x9a.0x9b> |
Component: | Drivers/Gallium/radeonsi | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | Default DRI bug account <dri-devel> |
Severity: | normal | ||
Priority: | medium | CC: | 0xe2.0x9a.0x9b, bas |
Version: | git | ||
Hardware: | Other | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
tessellation off
tessellation on tessellation on |
Description
Jan Ziak (http://atom-symbol.net)
2016-06-06 09:31:42 UTC
Created attachment 124352 [details]
tessellation off
Created attachment 124353 [details]
tessellation on
Created attachment 124354 [details]
tessellation on
Steps to reproduce: 1. Select low graphics quality 2. Restart game 3. Enable tessellation in game settings 4. Restart game 5. Start the benchmark from game menu 6. The benchmark title screen is showing white flickering pixels on Talion's leather baldric Mesa 12.1.0-devel (git-3c78d89) 2016-07-20 Can you produce an apitrace? (In reply to Nicolai Hähnle from comment #5) > Can you produce an apitrace? I will try tomorrow. (In reply to Nicolai Hähnle from comment #5) > Can you produce an apitrace? http://atom-symbol.net/f/2016-07-21/ShadowOfMordor.trace.xz The issue should manifest itself in some frames at the end of the trace. Thanks, I can reproduce this on Polaris. No idea what's causing yet, though it seems there are actually some piglit tests affected by tesselation bugs as well (notably, arb_shader_image_load_store-coherency). I can't reproduce this on Tonga and Polaris11. It seems to be fixed. Can you please confirm? (In reply to Marek Olšák from comment #9) > I can't reproduce this on Tonga and Polaris11. It seems to be fixed. Can you > please confirm? I can't reproduce the issue as well. It was still there just a few weeks ago. I will do a more thorough check later today and close this issue if the problem is no longer there. |
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