Summary: | spec.arb_gpu_shader5.execution.built-in-functions.vs-ldexp | ||
---|---|---|---|
Product: | Mesa | Reporter: | Mark Janes <mark.a.janes> |
Component: | Drivers/DRI/i965 | Assignee: | Matt Turner <mattst88> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Bug Depends on: | |||
Bug Blocks: | 96253 |
Description
Mark Janes
2016-06-06 20:13:38 UTC
Matt, Ken suggests you might be able to take a quick look at this and determine if there is something wrong with the piglit test. Whoops. Looks like I neglected to update the VS tests at the same time I fixed the FS ones. I've pushed the following two commits commit 86891da91b1dc6f8852775b1d0ef504a89a1cf81 Author: Matt Turner <mattst88@gmail.com> Date: Mon Jun 6 14:35:56 2016 -0700 arb_gpu_shader5: Remove out of spec ldexp() test case. Forgot to update the vs test in commit c8dfb932f. commit 41c535c95581a7edc7da48a4e3aeacaf37f30f92 Author: Matt Turner <mattst88@gmail.com> Date: Mon Jun 6 14:35:29 2016 -0700 arb_gpu_shader5: Test ldexp(0.0f, non-zero-exp). Forgot to update the vs test in commit 5fae1a7ca4d. which bring the vs test in line with the fs test. |
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