Bug 96443

Summary: Missrendering of Reflections in Talos Principle
Product: Mesa Reporter: Karol Herbst <karolherbst>
Component: Drivers/DRI/nouveauAssignee: Nouveau Project <nouveau>
Status: RESOLVED MOVED QA Contact: Nouveau Project <nouveau>
Severity: normal    
Priority: medium    
Version: git   
Hardware: Other   
OS: All   
Whiteboard:
i915 platform: i915 features:

Description Karol Herbst 2016-06-08 18:56:56 UTC
With the Performance settings "cpu settings > mirror reflections" enabled, the sky reflection on the water is broken.

Traces are useless here, because the issue is somehow consistent on other drivers as well, but don't show there if the game runs on them.
Comment 1 GitLab Migration User 2019-09-18 20:42:43 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

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