Summary: | [SNB,CTS] es3-cts.gtf.gl3tests.npot_textures.npot_tex_image regression | ||
---|---|---|---|
Product: | Mesa | Reporter: | Mark Janes <mark.a.janes> |
Component: | Drivers/DRI/i965 | Assignee: | Jason Ekstrand <jason> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Bug Depends on: | |||
Bug Blocks: | 98335 |
Description
Mark Janes
2016-06-23 02:58:09 UTC
This bug was more-or-less expected. Really, it's a CTS bug because the CTS assumes that you can create 3-D textures larger than 512 without checking. More specifically, it tries to call glTexImage with level 2 and a size of 11x131x1. That said, I'm going to leave this open as a reminder that we should really try and bump the max 3-D texture size back up on Sandy Bridge when we have the chance. Can this bug be fixed, or should it be closed? Fixed by: commit 24be6306609179efddfb7e5cc6ec5d6a335c9b88 Author: Jason Ekstrand <jason.ekstrand@intel.com> Date: Mon Sep 12 08:18:53 2016 -0700 Revert "i965: Drop the maximum 3D texture size to 512 on Sandy Bridge" |
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